Elite area

Elite areas (aka non-instanced dungeons, micro dungeons, and half dungeons) are areas in a non-instanced zone full of elite creatures. These usually require a group to complete and are often the focus of group quests.

With the current rarity of elite mobs, the terms mentioned above could be used to refer to any non-instanced questing area that is separated from its surroundings (caves, crypts, buildings, etc).

Current non-instanced dungeons include, by zone:

Kalimdor

 * Ashenvale: Bough Shadow
 * Azshara: Lake Mennar
 * Dustwallow Marsh: Alcaz Island, Wyrmbog
 * Feralas: Dream Bough, Jademir Lake, Oneiros, Isle of Dread
 * Hyjal: Barkskin Plateau, Bleakhollow Crater, Zul'Hatha
 * Silithus: Hive'Ashi, Hive'Regal, Hive'Zora
 * Stonetalon Mountains: Talon Den
 * Tanaris: Sandsorrow Watch, Valley of the Watchers
 * Un'Goro Crater: Terror Run
 * Winterspring: Darkwhisper Gorge, Frostwhisper Gorge, Mazthoril

Eastern Kingdoms

 * Alterac Mountains: Ruins of Alterac
 * Arathi Highlands: Stromgarde Keep, Tower of Arathor
 * Badlands: Lethlor Ravine, Maker's Terrace
 * Blasted Lands: The Dark Portal, Tainted Scar
 * Burning Steppes: Draco'dar, Hateforge Excavation, Terror Wing
 * Eastern Plaguelands: Tyr's Hand
 * Hillsbrad Foothills: Dun Garok, Purgation Isle
 * Hinterlands: Jintha'Alor, Seradane
 * Lapidis Isle: The Tower of Lapidis, Zul'Hazu
 * Loch Modan: Mo'grosh Stronghold
 * Redridge Mountains: Stonewatch
 * Searing Gorge: Firewatch Ridge
 * Silverpine Forest: Pyrewood Village
 * Stranglethorn Vale: Mosh'Ogg Ogre Mound, Vile Reef
 * Swamp of Sorrows: Sorrowmurk
 * Tirisfal Glades: Remnants Camp, Scarlet Monastery
 * Western Plaguelands: Hearthglen, Ruins of Andorhal
 * Wetlands: Dragonmaw Gates, Dun Modr